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| archipelago.json | ||
| Deliveko.html | ||
| docs.py | ||
| Items.py | ||
| LICENSE | ||
| Locations.py | ||
| options.py | ||
| README.md | ||
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| rules.md | ||
| Rules.py | ||
Deliveko APWorld
An Archipelago world where you deliver parcels to colorful houses while managing your magical flight range and avoiding obstacles.
The game features multiple seasonal themes:
- Christmas Theme: Deliver presents with Santa's sleigh while avoiding the Grinch's stones
- Halloween Theme: Deliver parcels as a witch on a broomstick
- Neutral Theme: Deliver parcels as an owl in flight
Installation
Installing the APWorld
Download the latest release from the releases page and install it following the standard Archipelago installation procedure.
Playing the Game
Choose one of the following options:
Option 1: Local HTML File
- Download
Deliveko.htmlfrom the repository - Open the file in your web browser
- Enter your Archipelago server configuration when prompted
Option 2: Direct Web Access
Access the game directly at: https://rawgit.moyskleytech.com/ObsidianMakerDevelopment/christmasdeliveryapworld/Deliveko.html
Configuration
Server Connection
Connect to your Archipelago server using one of these methods:
- Interactive Prompt: Enter credentials when the game prompts you
- URL Parameters: Append connection details to the URL:
?username=USERNAME&password=PASSWORD&server=archipelago.gg:PORT
Features
Progressive Magic System
- Flight range is limited by Progressive Magic items
- Collect Progressive Magic to extend your flight distance from the spawn point
- Lost magic can be found flying around the world, providing checks that extend your range
Grass/Bush Sanity
- Optional collectible bushes scattered throughout the world
- Provides additional filler items such as stars, moons, and snowflakes
- Configurable through world options to adjust location count
DeathLink Integration
- Configurable DeathLink support
- Triggered when glitching out of bounds
- Receiving a DeathLink resets you at spawn
- Enemy System
- The Grinch throws stones at your sleigh
- Getting hit triggers DeathLink for all connected players
- Enemy frequency is configurable through world options